Immersion and Emotional Arousal with Virtual Reality Videogames

Authors

  • David Torres Fernández Universidad de Costa Rica https://orcid.org/0000-0003-3023-5129

    Licenciado en Psicología. Profesor-investigador de la Universidad de Costa Rica, Costa Rica.
    Dirección postal: Instituto de Investigaciones Psicológicas, Universidad de Costa Rica. Apartado postal: 11501-2060.
    Contacto: datofez1@yahoo.com

  • Emanuel Blanca Moya Universidad de Costa Rica https://orcid.org/0000-0001-8194-7797

    Licenciado en Psicología. Investigador de la Universidad de Costa Rica, Costa Rica. Dirección postal: Instituto de Investigaciones Psicológicas, Universidad de Costa Rica.
    Apartado postal: 11501-2060.
    Contacto: emanuel.blanca@gmail.com

  • Rolando Pérez Sánchez Universidad de Costa Rica https://orcid.org/0000-0001-6321-2543

    Doctor en Sociología. Profesor catedrático en la Universidad de Costa Rica, Costa Rica.
    Dirección postal: Instituto de Investigaciones Psicológicas, Universidad de Costa Rica. Apartado postal: 11501-2060.
    Contacto: rolarez@gmail.com

DOI:

https://doi.org/10.18800/psico.202102.002

Keywords:

Immersion, Emotional activation, Videogames, Virtual reality

Abstract

This research studies the association between immersion in Virtual Reality (VR) videogames and emotional activation. Responses to a videogame in a VR setting and in a no VR setting were compared. The study uses a within-subject design with 97 university students. Heart rate and self-perceived emotional state were measured. Results show higher immersion levels and heart rate in the VR condition. Perceived emotional state predicted immersion in both conditions, nevertheless, in the no VR condition higher scores in both, positive and negative, emotions were related with higher immersion experience, while in the VR condition only positive emotions were related with higher immersion. The implications and relevance of these findings are discussed.

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Published

2021-07-21

How to Cite

Torres Fernández, D., Blanca Moya, E., & Pérez Sánchez, R. (2021). Immersion and Emotional Arousal with Virtual Reality Videogames. Revista De Psicología, 39(2), 531–551. https://doi.org/10.18800/psico.202102.002

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Section

Articles